Interview Questions
Technical
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Fundamental
Questions of Java
Q 1. What is the difference between JDK and JRE?
The JDK (Java Development Kit) is used by developers for
creating Java applications and includes the necessary tools,
libraries, and compilers.
The JRE (Java Runtime Environment) is used by end-users to run
Java applications and provides the runtime environment and
essential class libraries, but does not include development tools.
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01
Q 2. What are the benefits of using Java?
Portability: Java code can be run on any platform that has a
Java Virtual Machine (JVM).
Security: Java has a built-in security model that helps to
protect users from malicious code.
Object-oriented: Java is an object-oriented programming
language, which makes it easy to create modular and reusable
code.
Robust: Java is a robust language that is designed to be
reliable and efficient.
Widely used: Java is a widely used language that has a large
community of developers and support resources.
These are the benefits of using Java:
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Q 3. What are the different components of the Java platform?
Java Virtual Machine (JVM)
Java Runtime Environment (JRE)
Java Development Kit (JDK)
The Java platform is a software environment that provides a
standard way for developing and running Java applications. It
consists of the following components:
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02
Q 4.
What are the different types of Java data types?
There are two types of data types in Java: primitive data types
and non-primitive data types.
boolean
byte
short
int
long
float
decimal places
double
char
Primitive data types
String
Array
Class
Interface
Enum
Non-primitive data types
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Q 5. What are the different types of Java control statements?
Decision-making statements (if, if else & switch)
Looping statements (while, do while & for)
Jump statements (continue & return)
There are three types of control statements in Java:
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Checked exceptions are exceptions that must be declared in
the method signature. If a checked exception is thrown in a
method, the method must either handle the exception or
declare it to be thrown. If the method does not handle the
exception, the compiler will generate an error.
There are two types of exceptions in Java: checked exceptions
and unchecked exceptions.
Unchecked exceptions are exceptions that do not need to
be declared in the method signature. Unchecked exceptions
can be thrown by any method, and the compiler will not
generate an error if they are not handled.
Q 6. What are the different types of Java exceptions?
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03
Normal classes are the most common type of class in Java.
They can have fields, methods, and constructors.
Abstract classes are classes that cannot be instantiated. They
can only be used as a base class for other classes.
Normal interfaces are a collection of abstract methods. A
class can implement an interface, thereby inheriting the
abstract methods of the interface.
Marker interfaces are interfaces that do not contain any
methods. They are used to indicate that a class has a certain
property or behavior.
There are two main types of Java classes:
There are also two main types of Java interfaces:
Q 7. What are the different types of Java classes & Java
interfaces?
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04
Q 8. What are the different types of Java libraries & Java
frameworks?
A Java library is a collection of reusable Java classes and
interfaces.
A Java framework is a collection of reusable Java classes,
interfaces, and code that provides specific functionality.
Apache Commons
Google Guava
Joda-Time
JUnit
Mockito
some examples of Java libraries:
Spring
Hibernate
JSF
Grails
Struts
some examples of Java libraries:
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05
Q 9. What are the different types of Java tools?
User threads are the threads that are created by the user or
application. They are high-priority threads and the JVM will
wait for any user thread to finish its task before terminating it.
Daemon threads are the threads that are created to provide
services to user threads. They are low-priority threads and are
only needed while user threads are running. Once all user
threads have finished their execution, the JVM will terminate
even if there are daemon threads still running.
There are two types of threads in Java: user threads and daemon
threads.
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Q 10. What are the different types of Java networking?
Client-server networking is a type of networking where there
is a client application that requests a service from a server
application. The server application then provides the service
to the client application.
Peer-to-peer networking is a type of networking where two or
more applications communicate directly with each other
without the need for a server.
There are two main types of Java networking:
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06
Object-Oriented Programming:
Q 1. What is the difference between Procedural
programming and OOP?
Procedural programming is a top-down approach to
programming, where the program is divided into a series of
functions that each perform a specific task.
OOP, on the other hand, is a bottom-up approach to
programming, where the program is divided into objects that
each represent a real-world entity.
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Q 2. What are the core concepts of OOP?
Abstraction: Abstraction is the process of hiding the
implementation details of an object from the user. This allows
the user to focus on the object's functionality without having
to worry about how it works.
Encapsulation: Encapsulation is the bundling of data and
codes into a single unit. This makes it easier to maintain and
update the code, and it also makes it more difficult for users
to accidentally modify the data.
Inheritance: Inheritance is the ability of an object to inherit
the properties and methods of another object. This allows
developers to reuse code and create more complex objects
with fewer lines of code.
Polymorphism: Polymorphism is the ability of an object to
behave differently depending on its context. This allows
developers to write code that is more flexible and easier to
maintain.
The core concepts of OOP are:
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Static binding occurs when the compiler determines the
method to be called at compile time. This is the most common
type of binding in OOP, and it is used for both static and non-
virtual methods.
Dynamic binding occurs when the method to be called is not
determined until runtime. This is used for virtual methods,
which allow for polymorphism.
Static binding and dynamic binding are two different ways of
resolving function calls in object-oriented programming (OOP).
Feature
Static Binding
Dynamic Binding
When does binding occur?
Compile time
Runtime
Performance
Faster
Slower
Flexibility
Less flexible
More flexible
Error handling
More error-prone
Less error-prone
07
Q 3. What is the difference between Overloading and
Overriding?
Overloading refers to the ability to have multiple methods with
the same name, but different parameters.
Overriding refers to the ability to have a method in a subclass
that has the same signature as a method in a superclass.
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Q 4. What is the difference between static and dynamic
binding?
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Feature
Abstract Class
Interface
Can be instantiated
No
No
Can have abstract methods
Yes
Yes
Can have non-abstract methods
Yes
No
Can have state
Yes
No
Can be extended by other classes
Yes
No
Can be implemented by other classes
Yes
Yes
Ambiguity
Circular dependencies
Complexity
Java doesn't support multiple inheritance because it can lead to
a number of problems, including:
08
Q 5. What is the difference between Abstract class and
Interface?
Here is a table that summarizes the key differences between
abstract classes and interfaces:
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Q 6. Why Java doesn't support Multiple Inheritance?
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Complexity: OOP can make code more complex, especially
when dealing with large and complex systems.
Overhead: OOP can add some overhead to code, as objects
need to be created and managed.
Testing: OOP can make code more difficult to test, as objects
need to be tested in isolation and in combination.
Performance: OOP can impact performance, as objects can
add some overhead.
There are some challenges associated with using OOP in Java.
These challenges include:
09
Q 7. When do you use interface and abstract class in
Java?
Abstract classes are similar to normal classes, with the
difference that they can include abstract methods, which are
methods without a body. Abstract classes cannot be
instantiated.
Interfaces are a kind of code contract, which must be
implemented by a concrete class. Interfaces cannot have
state, whereas the abstract class can have state with instance
variables.
Abstract classes and interfaces are both used to achieve
abstraction in object-oriented programming.
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Q 8. What are the challenges of using OOP in Java?
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Data Structures & Algorithms
Feature
Array
Linked List
Data storage
Contiguous memory
Non-contiguous memory
Access efficiency
High
Low
Insertion/deletion efficiency
Low
High
Order of data
Important
Not important
10
Q 1. What is the difference between an array
and a linked list?
In general, arrays are a good choice for data structures where the
data is accessed frequently and the order of the data is
important.
Linked lists are a good choice for data structures where the data
is inserted or deleted frequently and the order of the data is not
important.
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Q 2. Explain the concept of a hash table.
put(key, value): This method stores the key-value pair in the
hash table.
get(key): This method returns the value associated with the
key.
remove(key): This method removes the key-value pair from
the hash table.
A hash table is a data structure that maps keys to values. It is a
very efficient data structure for storing and retrieving data, as it
can access data in constant time.
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Time complexity
O(log n)
O(log n)
O(log n)
O(n)
O(n)
O(n)
Feature
BFS
DFS
Explores
All nodes at the current level
before moving on to the next level
As far as possible down one path
before backtracking
Time
complexity
O(V+E)
V
Space
complexity
O(v)
V
Use cases
Finding the shortest path, finding
all of the nodes in a graph that are
reachable from a given node
Finding all of the nodes in a graph,
finding all of the paths between
two nodes
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Q 3. What is the time complexity of various operations in a
binary search tree (BST)?
The time complexity of various operations in a binary search tree
(BST) depends on the height of the tree. The height of a BST is the
number of nodes on the longest path from the root node to a leaf
node.
The following table shows the time complexity of various
operations in a BST:
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Q 4. Describe the difference between breadth-first search
(BFS) and depth-first search (DFS) algorithms.
Here is a table that summarizes the key differences between BFS
and DFS:
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Q 5. Explain the concept of a priority queue and provide an
example of its application.
A priority queue is a data structure that stores elements along
with their associated priorities. It allows efficient retrieval of the
element with the highest (or lowest) priority. The priority
determines the order in which elements are processed or
accessed.
For example, a priority queue can be used to schedule tasks in a
time-critical application. Each task is assigned a priority, and the
tasks are scheduled in order of decreasing priority. This ensures
that the most important tasks are always scheduled first.
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Q 6. Explain the concept of dynamic programming and
provide an example problem where it can be applied.
Dynamic programming is a problem-solving technique that
involves breaking down complex problems into smaller,
overlapping subproblems and solving them in a bottom-up
manner.
Example: knapsack problem, In the knapsack problem, you are
given a set of items, each with a weight and a value, and a
knapsack with a limited capacity. The goal is to find the subset of
items that has the maximum value and that fits in the knapsack.
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Q 7. How does a HashSet work internally in Java?
A HashSet internally uses a HashMap to store its elements. When
you add an element to a HashSet, it is first hashed using the
hashCode() method.
The hash code is then used to find the corresponding bucket in
the HashMap. If the bucket is empty, the element is added to the
bucket. If the bucket is not empty, the element is compared to
the other elements in the bucket using the equals() method. If the
element is equal to any of the other elements in the bucket, it is
not added to the HashSet.
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Q 8. What is the time complexity of various operations in a
hash table?
Insertion: O(1) on average, O(n) in the worst case
Search: O(1) on average, O(n) in the worst case
Deletion: O(1) on average, O(n) in the worst case
The time complexity of various operations in a hash table
depends on the hash function used and the number of elements
in the hash table. In general, the time complexity of the following
operations is:
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14
Multi-threading
Q 1. What is multithreading, and why is it important in
Java?
Increased performance:
Improved responsiveness:
Reduced resource usage:
Multithreading is a programming concept that allows multiple
tasks to be executed concurrently. In Java, multithreading is
implemented using the Thread class. A Thread object represents
a single thread of execution.
There are many reasons why multithreading is important in Java.
Some of the most important reasons include:
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Q 2. How can you create a thread in Java?
By extending the Thread class
By implementing the Runnable interface
There are two ways to create a thread in Java:
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Q 3.
What is the difference between a process and a
thread?
Processes are independent of each other
Processes are heavier than threads.
Processes are more difficult to create and manage than
threads.
A process is a program in execution. It has its own memory space,
its own stack, and its own set of resources.
A thread is a lightweight process that shares the same memory
space and resources as other threads in the same process.
Some of the key differences between processes and threads:
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15
Q 4. How does synchronization work in Java? Explain the
concepts of synchronized methods and blocks.
Using synchronized methods
Using synchronized blocks
Synchronization in Java is a mechanism that allows multiple
threads to access shared resources safely. When a thread is
synchronized on a resource, it is the only thread that can access
that resource.
This prevents race conditions, which are situations where two or
more threads are trying to access the same resource at the same
time.
There are two ways to synchronize in Java:
Synchronized methods
A synchronized method is a method that can only be executed by
one thread at a time. To declare a method as synchronized, you
need to use the synchronized keyword.
Synchronized blocks
A synchronized block is a block of code that can only be executed
by one thread at a time. To declare a block of code as
synchronized, you need to use the synchronized keyword and
specify the object that the block is synchronized on.
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Q 5. What is a deadlock, and how can it be avoided?
Avoid using locks unnecessarily.
Use locks in a consistent order.
Use deadlock detection and prevention tools.
A deadlock is a situation where two or more threads are waiting
for each other to finish. This can happen when two threads are
each trying to acquire a lock on the same resource.
To avoid deadlocks, we can do this:
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Feature
Thread class
Runnable interface
Type
Concrete class
Abstract interface
Inheritance
Can be extended
Cannot be extended
Implementation
Must override the run() method
Must implement the run() method
Memory usage
More memory is required
Less memory is required
Flexibility
Less flexible
More flexible
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Q 6. What are the differences between the Thread class and
the Runnable interface in Java?
The Thread class is a concrete class. while the Runnable interface
is an abstract interface. This means that you can create a new
thread by extending the Thread class, or you can create a new
thread by implementing the Runnable interface.
The key differences between the Thread class and the Runnable
interface:
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Q 7. What is the purpose of the volatile keyword in Java?
The volatile keyword is used to ensure that all threads see the
same value of a variable, even if the value is changed by another
thread.
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Q 8. Explain the difference between preemptive scheduling
and time-slicing in the context of thread scheduling.
Preemptive scheduling is when the operating system can forcibly
remove a thread from the CPU and give it to another thread.
Time-slicing is when each thread is given a certain amount of time
to run on the CPU.
The main difference is that in preemptive scheduling, the
operating system can interrupt a thread at any time, while in
time-slicing, the thread is only interrupted when it has used up its
allotted time.
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17
Exception Handling
Q 1. What is an exception in Java, and why is exception
handling important?
Prevents program crashes
Allows you to recover from errors
Provides information about the error
Makes your code more robust
Makes your code easier to read and understand
In Java, an exception is an event that occurs during the execution
of a program that disrupts the normal flow of instructions. It is an
object which is thrown at runtime.
Here are some of the benefits of exception handling:
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Q 2.
How does Java handle exceptions.
Java handles exceptions by using a mechanism called exception
propagation. When an exception is thrown, it is propagated up
the call stack until it is caught. If the exception is not caught, the
program will crash.
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Q 3. Describe the try-catch-finally block and its purpose in
exception handling.
The try block
The catch block
The finally block
Prevents program crashes
Allows you to recover from errors
Provides information about the error
Makes your code more robust
Makes your code easier to read and understand
The try-catch-finally block is a Java syntax that allows you to
handle exceptions gracefully. It consists of three parts:
Here are some of the benefits of using try-catch-finally blocks:
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Q 4.
What is the difference between the throw and throws
keywords in Java?
The throw keyword is used to explicitly throw an exception
The throws keyword is used to declare that a method can
throw an exception.
The throw and throws keywords in Java are used to handle
exceptions.
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Q 5. How can you create custom exceptions in Java?
To create a custom exception in Java, you need to create a class
that extends the Exception class. The custom exception class can
have its own constructors, methods, and fields.
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+91-7260058093
www.algotutor.io
+91-7260058093
www.algotutor.io